Thursday, January 19, 2012

jack of blades

just writeing about the model i made over a few weeks it's a full character model i never showed many of the images of me makeing this model but thankfully i saved them and here are a few originally i found online the 4 veiws for jack of blades from the origional fable game and i decided to have a go at makeing him so i cut them out and started heres one of the early ones with just the head, hood and the body unfinished i made most of these by adding a nurbs sphere with around about 20 subdivides on all axis and moved the vertex in to position for the pictures that i had added in a camera views so that i could make sure they fitted nicely



as you can see below i did this quite a bit and managed to get quite far only having a few problems on whitch was pointed out later by the tutor was that the center point was in view and not hidden and would make it hard to rig later on and not move as well as it could.
for the arms though i didn't use a sphere i just used a tube it worked quite well if i say so myself  this is me nearing the end almost got everything i would have at the end
this one is pretty much the final copy although i did make a few more changes before it went in the clip for the assignment like remaking the tummy.The hardest bit in this was the hands that i finally admitted defeat at finishing before the deadline.
anyway that how i made my model i eventually rigged it but just with a basic rig as i think i posted earlier although i this one he is colored in with jack of blades colors though :) i took these out of the animation because he was to look like clay for it, so thats the jack of blades model i will be continuing on this project and hopefully getting it into zbrush to make it better i will also continue to post update about it on the blog thanks for reading and hope you enjoyed the images of the model if you have any questions plz drop me an e-mail or a comment


thanks for reading Azrael (Sam Sharp)

Wednesday, January 18, 2012

Here is my assignment animation finally rendered even though I've had to do so around about 5 times now because Maya settings seem to change every time i load up the program thankfully though this made it possible for the the fluid fire effect in my animation to work eventually

I'm quite pleased with the result apart from the fire effect starting before it was meant to very pleased i managed to et it up to around 55 seconds as well.
this is my model of a computer in the screen-shot is the monitor and base unit as well as a wire that i have rigged so that the connected up to each other i was really happy with the model apart from a few little bits about it first is something i just noticed that because of how i did the monitor you can see the gray "screen" from the back of the monitor but apart from that i was quite happy although i may continue to develop this further and actually open up my computer at home and model the circuit boards so that it looks like a computer inside and out.
looking at what i did for this model i'm quite happy with the amount of time it took me to build this model apart from the cable at the back originally i had quite a few of problems with this but after adding in more subdivisions into the bar that would become the cable for the computer and making sure i didn't have to many joints for the cables skeleton it came out ok. overall i though i did very well on this model and am quite pleased with it.

Heres the first draft on my Jack of blades model I've been working on for a bit he still needs to be fine tuned so i have to go over him again taking out different bits of the model and connecting it up as well as texturing him but thats for later


i have run into some problems with the rigging it's a ok rig but maya has enviably made some mistakes
so i will have to go back through and paint the effect of the joints onto the model unfortunate i've forgotten how to paint the influence of the skeleton joints

but i have found a website that has a tutorial on this so i will watch the video and then fix the rig
http://www.youtube.com/watch?v=TACB6bX8SN0
I should have the model properly rigged very soon.

Thursday, January 12, 2012

Tuesday, January 10, 2012

flash castle animation working on

Hey Just wanted to show some basic animation in flash that I’ve been working on, I’m building a castle and battle scene to see if I can do it so far I’ve built the castle and a man at arms the doors open the man comes out all simple motion tweening animation so far

In this screen-shot I’ve now got 3 men at arms and they are all outside having a look around with each other.


In the next screenshot I’ve built another model this one of a wizard the 2 groups will attack each other in the scene after this one I’ll hopefully manage to use a shape tween soon.


Here is the battle scene it is only small because I’ve run into some problems trying to get the man at arms weapons in maces rather than swords but here it is.

You can see the shape tween here with the magic turning into a lightning bolt.


I’ll export what I have on this animation and when I’m finished and got round the problem or given up and gone in a different direction upload the finished cope of the work. again if you have any questions mail me i'll be happy to answer them and see you on my next post.